using UnityEngine;
using System.Collections;

public class Menu : MonoBehaviour 
{
    GameObject background;
	GameObject Jogar;
	void Start () 
    {
        this.background = new GameObject("background", typeof(bgMenu));
		this.Jogar = new GameObject("Jogar", typeof(Jogar));
	}
	
	void Update () 
    {
		
	}
}
